Chords for Behind the Scenes at Bob's Burgers
Tempo:
98.9 bpm
Chords used:
G
E
D
Bb
C
Tuning:Standard Tuning (EADGBE)Capo:+0fret
Start Jamming...
Hi, I'm Loren Bouchard.
I'm the creator of Bob's Burgers.
[D]
[A] [Gbm] I was always interested in the idea of a [A] family that runs a restaurant.
When you work in [B] one of these places, you [C] get very, very close to the people you work [Am] with.
It's kind of you against the [F] world.
So I like that idea for a family.
And I [G] like little mom-and-pop shops.
I like [C] when you walk into a little place and the kids are behind the counter.
It's just, I like that feeling.
Damn it!
I thought the glass would break!
I don't draw on Bob's Burgers.
[Am] I suck at [F] drawing.
But, I mean, I have [G] learned and unlearned to draw many times [C] over the years.
The first time I really wanted to draw was when I was [F] about eight years old and I went to the zoo and I saw a polar bear.
And for [G] some reason, I remember very [C] clearly I said, I want to go home and draw that thing.
[Am] It started me off on a lot of [F] drawing, a lot of notebooks.
By the time I got [G] to do this professionally, I met so many people [B] who are so better,
[C] so much better at drawing than I was [Am] that it didn't make sense for me to be drawing anything.
[B] That's the guest bedroom!
Other bedroom!
I gotta fix that shingle!
[Cm] The inspiration for Teddy does come from a real guy.
[Am] When I was living in San Francisco, I kind of [F] inherited a handyman and he had a lot [G] to say.
So if he came over to fix your screen door and you were home during the [Am] day,
you were in [C] for a lot of talk from [G] this guy, which was a pleasure.
[Bb] But that [C] said, Larry was doing that [F] voice and lives inside that guy so well, I didn't need to.
[Dm] The only idea was just this [F] talkativeness.
I [E] want some burgers and fries!
I want some burgers and fries!
Well, there's some right here!
Don't you tell me no lies!
I firmly [G] believe that music and animation go together [D] like peanut butter and chocolate.
They just work together.
There is no reason, if you are lucky enough to get an animated show,
you should fill that thing with music.
And so for us, it's just a matter of do we have time?
Do we have ideas?
Can we fit it in?
It's right here!
Don't you tell me no lies!
I want some [E] burgers and fries!
[G] Hi, [Bb] I'm Tyree Dillehay and you're at Bento Box Entertainment,
where I'm a director on [D] Bob's Burgers.
I'm going to take you on a little tour to see how Bob's [E] Burgers is made.
So hey, come with me!
[G]
So [Bb] what we have here is our wall of doodles.
This is where all [D] artists basically get on here and jam.
You'll [E] see various drawings, various themes,
all pretty much [Bm] using the Bob's characters,
drawn in [G] different styles,
and just everybody [B] just pretty much having fun.
So you see it says, [Dm] hey artist,
but if you look real close,
somebody added an F and made [Db] it Fartus.
Animation people, [E] I swear.
[G]
[E] Hey, [Bb] John, I want you to tell these people what you do on [D] Bob's Burgers.
I'm the composer for half the episodes.
So I do [E] scoring music and basically write [G] music
and put it all together in [Bb] here.
How much time do you spend on the traditional keyboard?
We [D] found it on the sidewalk and it sounds like [E] you found it on the sidewalk.
Oh man, can we get a taste?
Can [D] we get a taste?
What's going on?
It's got a little [A] [Gbm]
[A]
[E] Bob's Saloon flavor there.
It's got that real, you know, kind of western barroom piano sound.
If you want something like that, it's great,
but if you really want to have it be sort of polished and sophisticated,
I might need to use the electronics.
It all depends on [G] what the scene calls for.
[Bb]
[D] It's nice, he's going to look good on camera.
Yeah, that [E] was all the point.
I know, I can tell.
Doing it like I'm doing it for TV.
[G] Can you introduce yourself and [Bb] tell the people out there what you do on Bob's Burgers?
I'm [A] the editor and I guess what you could say I do is take
kind of a rough diamond that I get initially and polish it [Em] to get it broadcast ready
[Db] by [Dm] altering the timing of the dialogue [Gbm] and the visuals as [E] well
to make them play as best I can with what I'm [G] given.
All right guys, I don't know if you know this,
but where the Belchers live is actually [Bb] called Seymour Bay, supposedly.
[D] But I want you guys to know Seymour's Bay is [E] this room and this guy.
I think they just like the sound of the [Gm] word because they would always say
when they're getting ready to come in and talk [Bb] about a show,
let's go meet up in Seymour's Bay.
And they thought that that [A] sounded like a funny name for the [Db] city,
but they told me that at one time.
[C] So I'm honored to be a namesake.
He's God, [E] basically.
[G] I'm going to [Bb] show you what I do here as a director on Bob's Burgers.
[F] It's a three-step [D] process, pretty much.
Pre-production, [E] production, and post-production.
I deal with pre [G]-production before it goes overseas to Korea to be animated [Bb] for production,
and then it comes back over to the States for post [D]-production,
and then eventually it's going to end up on your [E] screen.
What I have here, I work on this program [B] called Storyboard Pro,
and I'm on a Wacom Cintiq.
This is a digital tablet that allows me to draw directly on the [E] screen.
We don't really use paper anymore.
If we use [Db] paper, it's really just to think.
[E] These little crappy drawings here is the stuff that's pretty much going to [G] end up on your TV.
Once I'm done thinking, [Bb] then I try to execute it right here.
The [D] way I'd like to describe being an animation director is just like being [E] a live-action
director where you say, places people, except there's no [Gm] people to place.
I draw those people.
[G] All right, [Bb] thanks for joining us on a tour of Bob's Burgers over at Bento Box [D] Entertainment.
I hope you enjoyed it, and [E] we'll see you soon on Fox.
I'm the creator of Bob's Burgers.
[D]
[A] [Gbm] I was always interested in the idea of a [A] family that runs a restaurant.
When you work in [B] one of these places, you [C] get very, very close to the people you work [Am] with.
It's kind of you against the [F] world.
So I like that idea for a family.
And I [G] like little mom-and-pop shops.
I like [C] when you walk into a little place and the kids are behind the counter.
It's just, I like that feeling.
Damn it!
I thought the glass would break!
I don't draw on Bob's Burgers.
[Am] I suck at [F] drawing.
But, I mean, I have [G] learned and unlearned to draw many times [C] over the years.
The first time I really wanted to draw was when I was [F] about eight years old and I went to the zoo and I saw a polar bear.
And for [G] some reason, I remember very [C] clearly I said, I want to go home and draw that thing.
[Am] It started me off on a lot of [F] drawing, a lot of notebooks.
By the time I got [G] to do this professionally, I met so many people [B] who are so better,
[C] so much better at drawing than I was [Am] that it didn't make sense for me to be drawing anything.
[B] That's the guest bedroom!
Other bedroom!
I gotta fix that shingle!
[Cm] The inspiration for Teddy does come from a real guy.
[Am] When I was living in San Francisco, I kind of [F] inherited a handyman and he had a lot [G] to say.
So if he came over to fix your screen door and you were home during the [Am] day,
you were in [C] for a lot of talk from [G] this guy, which was a pleasure.
[Bb] But that [C] said, Larry was doing that [F] voice and lives inside that guy so well, I didn't need to.
[Dm] The only idea was just this [F] talkativeness.
I [E] want some burgers and fries!
I want some burgers and fries!
Well, there's some right here!
Don't you tell me no lies!
I firmly [G] believe that music and animation go together [D] like peanut butter and chocolate.
They just work together.
There is no reason, if you are lucky enough to get an animated show,
you should fill that thing with music.
And so for us, it's just a matter of do we have time?
Do we have ideas?
Can we fit it in?
It's right here!
Don't you tell me no lies!
I want some [E] burgers and fries!
[G] Hi, [Bb] I'm Tyree Dillehay and you're at Bento Box Entertainment,
where I'm a director on [D] Bob's Burgers.
I'm going to take you on a little tour to see how Bob's [E] Burgers is made.
So hey, come with me!
[G]
So [Bb] what we have here is our wall of doodles.
This is where all [D] artists basically get on here and jam.
You'll [E] see various drawings, various themes,
all pretty much [Bm] using the Bob's characters,
drawn in [G] different styles,
and just everybody [B] just pretty much having fun.
So you see it says, [Dm] hey artist,
but if you look real close,
somebody added an F and made [Db] it Fartus.
Animation people, [E] I swear.
[G]
[E] Hey, [Bb] John, I want you to tell these people what you do on [D] Bob's Burgers.
I'm the composer for half the episodes.
So I do [E] scoring music and basically write [G] music
and put it all together in [Bb] here.
How much time do you spend on the traditional keyboard?
We [D] found it on the sidewalk and it sounds like [E] you found it on the sidewalk.
Oh man, can we get a taste?
Can [D] we get a taste?
What's going on?
It's got a little [A] [Gbm]
[A]
[E] Bob's Saloon flavor there.
It's got that real, you know, kind of western barroom piano sound.
If you want something like that, it's great,
but if you really want to have it be sort of polished and sophisticated,
I might need to use the electronics.
It all depends on [G] what the scene calls for.
[Bb]
[D] It's nice, he's going to look good on camera.
Yeah, that [E] was all the point.
I know, I can tell.
Doing it like I'm doing it for TV.
[G] Can you introduce yourself and [Bb] tell the people out there what you do on Bob's Burgers?
I'm [A] the editor and I guess what you could say I do is take
kind of a rough diamond that I get initially and polish it [Em] to get it broadcast ready
[Db] by [Dm] altering the timing of the dialogue [Gbm] and the visuals as [E] well
to make them play as best I can with what I'm [G] given.
All right guys, I don't know if you know this,
but where the Belchers live is actually [Bb] called Seymour Bay, supposedly.
[D] But I want you guys to know Seymour's Bay is [E] this room and this guy.
I think they just like the sound of the [Gm] word because they would always say
when they're getting ready to come in and talk [Bb] about a show,
let's go meet up in Seymour's Bay.
And they thought that that [A] sounded like a funny name for the [Db] city,
but they told me that at one time.
[C] So I'm honored to be a namesake.
He's God, [E] basically.
[G] I'm going to [Bb] show you what I do here as a director on Bob's Burgers.
[F] It's a three-step [D] process, pretty much.
Pre-production, [E] production, and post-production.
I deal with pre [G]-production before it goes overseas to Korea to be animated [Bb] for production,
and then it comes back over to the States for post [D]-production,
and then eventually it's going to end up on your [E] screen.
What I have here, I work on this program [B] called Storyboard Pro,
and I'm on a Wacom Cintiq.
This is a digital tablet that allows me to draw directly on the [E] screen.
We don't really use paper anymore.
If we use [Db] paper, it's really just to think.
[E] These little crappy drawings here is the stuff that's pretty much going to [G] end up on your TV.
Once I'm done thinking, [Bb] then I try to execute it right here.
The [D] way I'd like to describe being an animation director is just like being [E] a live-action
director where you say, places people, except there's no [Gm] people to place.
I draw those people.
[G] All right, [Bb] thanks for joining us on a tour of Bob's Burgers over at Bento Box [D] Entertainment.
I hope you enjoyed it, and [E] we'll see you soon on Fox.
Key:
G
E
D
Bb
C
G
E
D
Hi, I'm Loren Bouchard.
I'm the creator of Bob's Burgers.
[D] _ _ _
[A] _ _ _ [Gbm] I was always interested in the idea of a [A] family that runs a restaurant.
When you work in [B] one of these places, you [C] get very, very close to the people you work [Am] with.
It's kind of you against the [F] world.
So I like that idea for a family.
And I [G] like little mom-and-pop shops.
I like [C] when you walk into a little place and the kids are behind the counter.
It's just, I like that feeling.
Damn it!
I thought the glass would break!
I don't draw on Bob's Burgers.
[Am] I suck at [F] drawing.
But, I mean, I have [G] learned and unlearned to draw many times [C] over the years.
The first time I really wanted to draw was when I was [F] about eight years old and I went to the zoo and I saw a polar bear.
And for [G] some reason, I remember very [C] clearly I said, I want to go home and draw that thing.
[Am] It started me off on a lot of [F] drawing, a lot of notebooks.
By the time I got [G] to do this professionally, I met so many people [B] who are so better,
[C] so much better at drawing than I was [Am] that it didn't make sense for me to be drawing anything.
[B] _ That's the guest bedroom! _
Other bedroom!
I gotta fix that shingle!
[Cm] The inspiration for Teddy does come from a real guy.
[Am] When I was living in San Francisco, I kind of [F] inherited a handyman and he had a lot [G] to say.
So if he came over to fix your screen door and you were home during the [Am] day,
you were in [C] for a lot of talk from [G] this guy, which was a pleasure.
[Bb] But that [C] said, Larry was doing that [F] voice and lives inside that guy so well, I didn't need to.
[Dm] The only idea was just this [F] talkativeness.
I [E] want some burgers and fries!
I want some burgers and fries!
Well, there's some right here!
Don't you tell me no lies!
I firmly [G] believe that music and animation go together [D] like peanut butter and chocolate.
They just work together.
There is no reason, if you are lucky enough to get an animated show,
you should fill that thing with music.
And so for us, it's just a matter of do we have time?
Do we have ideas?
Can we fit it in?
It's right here!
Don't you tell me no lies!
I want some [E] burgers and fries! _ _ _
_ [G] _ _ _ Hi, [Bb] I'm Tyree Dillehay and you're at Bento Box Entertainment,
where I'm a director on [D] Bob's Burgers.
I'm going to take you on a little tour to see how Bob's [E] Burgers is made.
So hey, come with me!
_ _ [G] _ _
_ _ So [Bb] what we have here is our wall of doodles.
This is where all [D] artists basically get on here and jam.
You'll [E] see various drawings, various themes,
all pretty much [Bm] using the Bob's characters,
drawn in [G] different styles,
and just everybody [B] just pretty much having fun.
So you see it says, [Dm] hey artist,
but if you look real close,
somebody added an F and made [Db] it Fartus.
Animation people, [E] I swear. _ _
_ _ _ [G] _ _ _ _
[E] Hey, [Bb] John, I want you to tell these people what you do on [D] Bob's Burgers.
I'm the composer for half the episodes.
So I do [E] scoring music and basically write [G] music
and put it all together in [Bb] here.
How much time do you spend on the traditional keyboard?
We [D] found it on the sidewalk and it sounds like [E] you found it on the sidewalk.
Oh man, can we get a taste?
Can [D] we get a taste?
What's going on?
It's got a little _ _ _ [A] _ _ _ _ [Gbm] _
_ _ _ [A] _ _ _ _ _
_ [E] Bob's Saloon flavor there.
It's got that real, you know, kind of western barroom piano sound.
If you want something like that, it's great,
but if you really want to have it be sort of polished and sophisticated,
I might need to use the electronics.
_ It all depends on [G] what the scene calls for.
_ _ _ [Bb] _ _ _ _ _
_ [D] It's nice, he's going to look good on camera.
Yeah, that [E] was all the point.
I know, I can tell.
Doing it like I'm doing it for TV.
[G] _ Can you introduce yourself and [Bb] tell the people out there what you do on Bob's Burgers?
I'm [A] the editor and I guess what you could say I do is take
kind of a rough diamond that I get initially and polish it [Em] to get it broadcast ready
[Db] by [Dm] altering the timing of the dialogue [Gbm] and the visuals as [E] well
to make them play as best I can with what I'm [G] given.
All right guys, I don't know if you know this,
but where the Belchers live is actually [Bb] called Seymour Bay, _ supposedly.
[D] But I want you guys to know Seymour's Bay is [E] this room and this guy.
I think they just like the sound of the [Gm] word because they would always say
when they're getting ready to come in and talk [Bb] about a show,
let's go meet up in Seymour's Bay.
And they thought that that [A] sounded like a funny name for the [Db] city,
but they told me that at one time.
[C] So I'm honored to be a namesake.
He's God, [E] basically. _ _
_ _ _ [G] _ _ _ I'm going to [Bb] show you what I do here as a director on Bob's Burgers.
[F] It's a three-step [D] process, pretty much.
Pre-production, _ [E] production, and post-production.
I deal with pre [G]-production before it goes overseas to Korea to be animated [Bb] for production,
and then it comes back over to the States for post [D]-production,
and then eventually it's going to end up on your [E] screen.
What I have here, I work on this program [B] called Storyboard Pro,
and I'm on a Wacom Cintiq.
This is a digital tablet that allows me to draw directly on the [E] screen.
We don't really use paper anymore.
If we use [Db] paper, it's really just to think.
[E] These little crappy drawings here is the stuff that's pretty much going to [G] end up on your TV.
Once I'm done thinking, [Bb] then I try to execute it right here.
The [D] way I'd like to describe being an animation director is just like being [E] a live-action
director where you say, places people, except there's no [Gm] people to place.
I draw those people.
[G] All right, [Bb] thanks for joining us on a tour of Bob's Burgers over at Bento Box [D] Entertainment.
I hope you enjoyed it, and [E] we'll see you soon on Fox.
I'm the creator of Bob's Burgers.
[D] _ _ _
[A] _ _ _ [Gbm] I was always interested in the idea of a [A] family that runs a restaurant.
When you work in [B] one of these places, you [C] get very, very close to the people you work [Am] with.
It's kind of you against the [F] world.
So I like that idea for a family.
And I [G] like little mom-and-pop shops.
I like [C] when you walk into a little place and the kids are behind the counter.
It's just, I like that feeling.
Damn it!
I thought the glass would break!
I don't draw on Bob's Burgers.
[Am] I suck at [F] drawing.
But, I mean, I have [G] learned and unlearned to draw many times [C] over the years.
The first time I really wanted to draw was when I was [F] about eight years old and I went to the zoo and I saw a polar bear.
And for [G] some reason, I remember very [C] clearly I said, I want to go home and draw that thing.
[Am] It started me off on a lot of [F] drawing, a lot of notebooks.
By the time I got [G] to do this professionally, I met so many people [B] who are so better,
[C] so much better at drawing than I was [Am] that it didn't make sense for me to be drawing anything.
[B] _ That's the guest bedroom! _
Other bedroom!
I gotta fix that shingle!
[Cm] The inspiration for Teddy does come from a real guy.
[Am] When I was living in San Francisco, I kind of [F] inherited a handyman and he had a lot [G] to say.
So if he came over to fix your screen door and you were home during the [Am] day,
you were in [C] for a lot of talk from [G] this guy, which was a pleasure.
[Bb] But that [C] said, Larry was doing that [F] voice and lives inside that guy so well, I didn't need to.
[Dm] The only idea was just this [F] talkativeness.
I [E] want some burgers and fries!
I want some burgers and fries!
Well, there's some right here!
Don't you tell me no lies!
I firmly [G] believe that music and animation go together [D] like peanut butter and chocolate.
They just work together.
There is no reason, if you are lucky enough to get an animated show,
you should fill that thing with music.
And so for us, it's just a matter of do we have time?
Do we have ideas?
Can we fit it in?
It's right here!
Don't you tell me no lies!
I want some [E] burgers and fries! _ _ _
_ [G] _ _ _ Hi, [Bb] I'm Tyree Dillehay and you're at Bento Box Entertainment,
where I'm a director on [D] Bob's Burgers.
I'm going to take you on a little tour to see how Bob's [E] Burgers is made.
So hey, come with me!
_ _ [G] _ _
_ _ So [Bb] what we have here is our wall of doodles.
This is where all [D] artists basically get on here and jam.
You'll [E] see various drawings, various themes,
all pretty much [Bm] using the Bob's characters,
drawn in [G] different styles,
and just everybody [B] just pretty much having fun.
So you see it says, [Dm] hey artist,
but if you look real close,
somebody added an F and made [Db] it Fartus.
Animation people, [E] I swear. _ _
_ _ _ [G] _ _ _ _
[E] Hey, [Bb] John, I want you to tell these people what you do on [D] Bob's Burgers.
I'm the composer for half the episodes.
So I do [E] scoring music and basically write [G] music
and put it all together in [Bb] here.
How much time do you spend on the traditional keyboard?
We [D] found it on the sidewalk and it sounds like [E] you found it on the sidewalk.
Oh man, can we get a taste?
Can [D] we get a taste?
What's going on?
It's got a little _ _ _ [A] _ _ _ _ [Gbm] _
_ _ _ [A] _ _ _ _ _
_ [E] Bob's Saloon flavor there.
It's got that real, you know, kind of western barroom piano sound.
If you want something like that, it's great,
but if you really want to have it be sort of polished and sophisticated,
I might need to use the electronics.
_ It all depends on [G] what the scene calls for.
_ _ _ [Bb] _ _ _ _ _
_ [D] It's nice, he's going to look good on camera.
Yeah, that [E] was all the point.
I know, I can tell.
Doing it like I'm doing it for TV.
[G] _ Can you introduce yourself and [Bb] tell the people out there what you do on Bob's Burgers?
I'm [A] the editor and I guess what you could say I do is take
kind of a rough diamond that I get initially and polish it [Em] to get it broadcast ready
[Db] by [Dm] altering the timing of the dialogue [Gbm] and the visuals as [E] well
to make them play as best I can with what I'm [G] given.
All right guys, I don't know if you know this,
but where the Belchers live is actually [Bb] called Seymour Bay, _ supposedly.
[D] But I want you guys to know Seymour's Bay is [E] this room and this guy.
I think they just like the sound of the [Gm] word because they would always say
when they're getting ready to come in and talk [Bb] about a show,
let's go meet up in Seymour's Bay.
And they thought that that [A] sounded like a funny name for the [Db] city,
but they told me that at one time.
[C] So I'm honored to be a namesake.
He's God, [E] basically. _ _
_ _ _ [G] _ _ _ I'm going to [Bb] show you what I do here as a director on Bob's Burgers.
[F] It's a three-step [D] process, pretty much.
Pre-production, _ [E] production, and post-production.
I deal with pre [G]-production before it goes overseas to Korea to be animated [Bb] for production,
and then it comes back over to the States for post [D]-production,
and then eventually it's going to end up on your [E] screen.
What I have here, I work on this program [B] called Storyboard Pro,
and I'm on a Wacom Cintiq.
This is a digital tablet that allows me to draw directly on the [E] screen.
We don't really use paper anymore.
If we use [Db] paper, it's really just to think.
[E] These little crappy drawings here is the stuff that's pretty much going to [G] end up on your TV.
Once I'm done thinking, [Bb] then I try to execute it right here.
The [D] way I'd like to describe being an animation director is just like being [E] a live-action
director where you say, places people, except there's no [Gm] people to place.
I draw those people.
[G] All right, [Bb] thanks for joining us on a tour of Bob's Burgers over at Bento Box [D] Entertainment.
I hope you enjoyed it, and [E] we'll see you soon on Fox.