Chords for How to create a string sound on a synthesizer (Novation Circuit / Strymon BigSky)
Tempo:
244.55 bpm
Chords used:
E
D
Eb
F
C
Tuning:Standard Tuning (EADGBE)Capo:+0fret
Start Jamming...
[C]
[D]
[E]
[C]
[D]
[E]
[C]
[D] [E]
[C]
[D]
[E]
Hello, [Db] recently [Eb] I did [E] a google search on how to [G] create a string [Db] sound on a synthesizer.
[Eb]
[G] And surprisingly [Ab] not that [G] many videos or [E] tutorials showing the process [C] in detail showed up.
So this was an opportunity to create this video.
[Gbm] [D] Creating a string sound on a synthesizer is a very [Db] basic task, [Gbm] [Eb] comparable to [Em] writing a
program which [Gb] displays [D] Hello World on your screen.
For this tutorial [E]
I am going to use [Gb] the Novation [D] circuit because it's my [Db] favorite instrument
at the [F] moment, but you can easily [E] recreate the [D] following steps on any synthesizer [Db] like
this, or this, or even this.
Before we begin,
[F] let's have a [Eb] look at what we're trying to [Db]
recreate [C] here.
This is an oscilloscope graph of a real orchestra string section [G] playing one note.
If [Eb] you pause this display at the [G] right time, you can [E] see that this is a [D] sawtooth wave.
And [Ebm] with this information [D] we can head [E] right into the synthesizer's editor.
So [F] this is the [Eb] editor for Novation Circuit [D] and as you can see [Db] we're [G] in synth 2 [E] here [Eb] and
I've initialized [Dm] this patch by clicking [B] on this button.
[Gb] And [Ab] down [E] here [Eb] you can [Gb] see you've got [Eb] two [F] oscillators on this machine [E] [Eb] and oscillator 1 is a sawtooth
wave as can be [F] seen here.
[E] And it's [Db] set to full volume.
[G] So all we can hear [E] now is [Db] the sawtooth wave.
[C]
[Db] Well [Eb] it sounds a [F] bit crappy, but we'll do something about that now.
Most synthesizers [Eb] will divide a sound into three distinct phases.
The attack phase, the sustain phase, and the [C] release phase.
[F] These phases [E] determine the volume of the sound and how it should be played out while you
press the key, hold the key, and release the key respectively.
[F]
At the moment our sawtooth wave will start at 100% [Eb] volume once you hit the key and it
[F] will immediately drop [Ebm] off to zero once [Gb] you release the key.
[G] As we're going for a [Dm] string sound here, [Gb] [Eb] let's change that a little.
[F] We're going for [D] a soft attack [E] and a soft [Db] release.
Okay, at [Gb] first let's [Em] dial up the value for [C] the attack.
[E] [G]
[C]
[D] [E] [Gb] And then [E] let's dial up [G] the release value to [Eb] something like [Am] 80 or 83 here.
[D] [E]
And we don't need [G] to change the sustain.
[E] It's already 127 [D]
out of 127.
[C]
[Fm] [Dm]
[E] [Eb]
This already sounds a bit better than [E] before, but it still doesn't sound [C] like a string at [D] all.
[E] So next step, [Gb] bring up oscillator [F] 2 and also set it to [Eb] sawtooth [D]
wave.
[E]
Then, transpose this by 12 semitones [F] and some [Em] cents.
[F] This will make a patch sound a [E] little bit [D] richer or [C] deeper.
[D] To improve the texture of the sound, I will [Gb] dial down the pulse width [E] index to around
[Eb] [D] minus 40 and
[C]
[Ab] also [F] change the Vsync depth and [B] the density a little bit, but [D] not too much.
[C]
[Fm]
[C]
[Gb] Also, I'll [F] dial up the velocity [E] responsiveness a little bit [Cm] so that we can [C] play loud notes
or soft notes.
[Fm]
[C]
[Em] To further improve this [F] sound, I'll apply some chorus to it, [Eb] but again, not too much.
I'll [Gb] also apply [Eb] an equalizer to my sound, [Fm] taking [E] out some of the [E] low frequencies
[F] and
emphasizing the [Eb] middle frequencies a little [Ebm] bit.
[Bbm] [C]
[Ebm]
[Fm]
[D] We're almost there.
[Bb] In the last step, [G] create an LFO or low frequency [E] operator and apply it to oscillator 2.
[A]
[G] I'll set it up as a [Gb] sine wave, which changes the tune of the oscillator 2 very slightly
so that the overall sound is more pleasing to the human ear.
We'll set up the [D] LFO in slot 2 of the Circuits mod matrix down here.
[F] In slot 1 of the mod matrix, [Gb] I'll link the key velocity [D] to the filter resonance, [G] so when
I hit the keys a little bit harder, the sound [E] will become a little bit brighter.
If you want to, you can also assign your mod [D] matrix slots to the Circuits micro controls,
so you can [C] change the sound [Em] while performing.
To give your [G] sound some final polish, add some delay and reverb.
[F] Add [Eb] a lot of [G] delay and a lot of reverb.
You can never have [E] enough of that on a [F] string sound.
In this example, I used the Strymon Big Sky effects pedal, [Eb] which [Em] is really [Eb] great [F] and makes
the sound absolutely [Eb] outstanding.
[Fm]
[C]
[C]
[B] Oh hi, you're still here and you didn't fall asleep.
[E] That's great.
I'd really appreciate it if [F] you give this video a [Ab] thumbs up and maybe [E] subscribe if you
would [F] like to see more of these videos [Gb] in the future.
Thanks for watching and [F] see you next time.
[N]
[D]
[E]
[C]
[D]
[E]
[C]
[D] [E]
[C]
[D]
[E]
Hello, [Db] recently [Eb] I did [E] a google search on how to [G] create a string [Db] sound on a synthesizer.
[Eb]
[G] And surprisingly [Ab] not that [G] many videos or [E] tutorials showing the process [C] in detail showed up.
So this was an opportunity to create this video.
[Gbm] [D] Creating a string sound on a synthesizer is a very [Db] basic task, [Gbm] [Eb] comparable to [Em] writing a
program which [Gb] displays [D] Hello World on your screen.
For this tutorial [E]
I am going to use [Gb] the Novation [D] circuit because it's my [Db] favorite instrument
at the [F] moment, but you can easily [E] recreate the [D] following steps on any synthesizer [Db] like
this, or this, or even this.
Before we begin,
[F] let's have a [Eb] look at what we're trying to [Db]
recreate [C] here.
This is an oscilloscope graph of a real orchestra string section [G] playing one note.
If [Eb] you pause this display at the [G] right time, you can [E] see that this is a [D] sawtooth wave.
And [Ebm] with this information [D] we can head [E] right into the synthesizer's editor.
So [F] this is the [Eb] editor for Novation Circuit [D] and as you can see [Db] we're [G] in synth 2 [E] here [Eb] and
I've initialized [Dm] this patch by clicking [B] on this button.
[Gb] And [Ab] down [E] here [Eb] you can [Gb] see you've got [Eb] two [F] oscillators on this machine [E] [Eb] and oscillator 1 is a sawtooth
wave as can be [F] seen here.
[E] And it's [Db] set to full volume.
[G] So all we can hear [E] now is [Db] the sawtooth wave.
[C]
[Db] Well [Eb] it sounds a [F] bit crappy, but we'll do something about that now.
Most synthesizers [Eb] will divide a sound into three distinct phases.
The attack phase, the sustain phase, and the [C] release phase.
[F] These phases [E] determine the volume of the sound and how it should be played out while you
press the key, hold the key, and release the key respectively.
[F]
At the moment our sawtooth wave will start at 100% [Eb] volume once you hit the key and it
[F] will immediately drop [Ebm] off to zero once [Gb] you release the key.
[G] As we're going for a [Dm] string sound here, [Gb] [Eb] let's change that a little.
[F] We're going for [D] a soft attack [E] and a soft [Db] release.
Okay, at [Gb] first let's [Em] dial up the value for [C] the attack.
[E] [G]
[C]
[D] [E] [Gb] And then [E] let's dial up [G] the release value to [Eb] something like [Am] 80 or 83 here.
[D] [E]
And we don't need [G] to change the sustain.
[E] It's already 127 [D]
out of 127.
[C]
[Fm] [Dm]
[E] [Eb]
This already sounds a bit better than [E] before, but it still doesn't sound [C] like a string at [D] all.
[E] So next step, [Gb] bring up oscillator [F] 2 and also set it to [Eb] sawtooth [D]
wave.
[E]
Then, transpose this by 12 semitones [F] and some [Em] cents.
[F] This will make a patch sound a [E] little bit [D] richer or [C] deeper.
[D] To improve the texture of the sound, I will [Gb] dial down the pulse width [E] index to around
[Eb] [D] minus 40 and
[C]
[Ab] also [F] change the Vsync depth and [B] the density a little bit, but [D] not too much.
[C]
[Fm]
[C]
[Gb] Also, I'll [F] dial up the velocity [E] responsiveness a little bit [Cm] so that we can [C] play loud notes
or soft notes.
[Fm]
[C]
[Em] To further improve this [F] sound, I'll apply some chorus to it, [Eb] but again, not too much.
I'll [Gb] also apply [Eb] an equalizer to my sound, [Fm] taking [E] out some of the [E] low frequencies
[F] and
emphasizing the [Eb] middle frequencies a little [Ebm] bit.
[Bbm] [C]
[Ebm]
[Fm]
[D] We're almost there.
[Bb] In the last step, [G] create an LFO or low frequency [E] operator and apply it to oscillator 2.
[A]
[G] I'll set it up as a [Gb] sine wave, which changes the tune of the oscillator 2 very slightly
so that the overall sound is more pleasing to the human ear.
We'll set up the [D] LFO in slot 2 of the Circuits mod matrix down here.
[F] In slot 1 of the mod matrix, [Gb] I'll link the key velocity [D] to the filter resonance, [G] so when
I hit the keys a little bit harder, the sound [E] will become a little bit brighter.
If you want to, you can also assign your mod [D] matrix slots to the Circuits micro controls,
so you can [C] change the sound [Em] while performing.
To give your [G] sound some final polish, add some delay and reverb.
[F] Add [Eb] a lot of [G] delay and a lot of reverb.
You can never have [E] enough of that on a [F] string sound.
In this example, I used the Strymon Big Sky effects pedal, [Eb] which [Em] is really [Eb] great [F] and makes
the sound absolutely [Eb] outstanding.
[Fm]
[C]
[C]
[B] Oh hi, you're still here and you didn't fall asleep.
[E] That's great.
I'd really appreciate it if [F] you give this video a [Ab] thumbs up and maybe [E] subscribe if you
would [F] like to see more of these videos [Gb] in the future.
Thanks for watching and [F] see you next time.
[N]
Key:
E
D
Eb
F
C
E
D
Eb
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
[C] _ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ [D] _ _ _ _ _
[E] _ _ _ _ _ _ _ _
_ _ _ _ [C] _ _ _ _
_ _ _ [D] _ _ _ _ _
[E] _ _ _ _ _ _ _ _
_ _ _ [C] _ _ _ _ _
_ _ _ [D] _ _ _ _ [E] _
_ _ _ _ _ _ _ _
_ _ _ _ [C] _ _ _ _
_ _ _ [D] _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ [E] _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ Hello, _ [Db] _ recently [Eb] I did [E] a google search on how to [G] create a string [Db] sound on a synthesizer.
[Eb] _ _
[G] And surprisingly _ [Ab] not that [G] many videos or _ [E] tutorials showing the process [C] in detail showed up.
_ _ So _ this was an opportunity to create this video.
_ _ _ [Gbm] _ _ [D] Creating a string sound on a _ synthesizer is a very [Db] basic task, [Gbm] _ [Eb] comparable to [Em] writing a
program which [Gb] displays [D] Hello World on your screen. _ _
_ _ For this tutorial [E]
I am going to use [Gb] the Novation [D] circuit because it's my [Db] favorite instrument
at the [F] moment, _ but you can easily [E] _ recreate the [D] following steps on any _ synthesizer [Db] like
this, _ or this, _ _ _ or even this. _ _ _
_ _ _ Before we begin, _
[F] let's have a [Eb] look at what we're trying to [Db]
recreate [C] here.
This is an _ oscilloscope graph _ of a real orchestra string section [G] playing one note.
If [Eb] you pause this display at the [G] right time, you can [E] see that this is a [D] sawtooth wave.
_ And [Ebm] with this _ information [D] we can head [E] right into the _ synthesizer's editor. _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ So [F] this is the [Eb] editor for Novation Circuit _ [D] and as you can see _ _ [Db] we're [G] in synth 2 [E] here [Eb] and
_ I've _ initialized [Dm] this patch by clicking [B] on this button.
_ _ [Gb] _ And [Ab] down [E] here [Eb] you can [Gb] see you've got [Eb] two _ [F] oscillators on this machine [E] _ _ [Eb] and oscillator 1 is a sawtooth
wave as can be [F] seen here. _ _ _
[E] And _ _ _ it's [Db] set to full volume.
[G] So all we can hear [E] now is [Db] the sawtooth wave.
_ _ _ [C] _ _ _ _ _
[Db] _ _ Well [Eb] it sounds a [F] bit crappy, but we'll do something about that now.
_ Most _ _ synthesizers [Eb] will divide a sound into three distinct phases. _ _ _
The attack phase, the sustain phase, and the [C] release phase. _
[F] _ These phases _ [E] determine the volume of the sound and how it should be played out while you _ _
press the key, hold the key, and release the key respectively.
_ [F] _
_ _ _ At the moment our sawtooth wave will start at 100% [Eb] volume once you hit the key _ _ and it
[F] will immediately drop [Ebm] off to zero _ _ once [Gb] you release the key. _
_ _ [G] As we're going for a [Dm] string sound here, [Gb] _ _ _ [Eb] let's change that a little.
[F] We're going for [D] a soft attack [E] and a soft [Db] release.
Okay, _ at [Gb] first let's [Em] dial up the value for [C] the attack. _ _
_ [E] _ _ _ [G] _ _ _ _
_ _ _ _ _ _ _ [C] _
_ _ [D] _ _ [E] _ _ [Gb] And then _ _ [E] _ _ let's dial up [G] the release value to [Eb] something like [Am] _ 80 or 83 here.
[D] _ _ _ [E] _ _
_ _ And we don't need [G] to change the sustain.
_ [E] It's already _ _ _ 127 [D] _
out of _ 127.
[C] _ _ _ _
_ _ [Fm] _ _ [Dm] _ _ _ _
[E] _ _ _ _ _ _ _ [Eb] _
This already _ sounds a bit better than [E] before, but it still doesn't sound [C] like a string at [D] all. _
[E] So next step, [Gb] bring up _ oscillator [F] 2 _ and also set it to [Eb] sawtooth [D]
wave.
_ _ _ [E] _ _ _ _
Then, _ transpose this by 12 _ semitones _ [F] and some [Em] cents. _ _ _ _ _
[F] This will make a patch sound a [E] little bit [D] richer or [C] deeper. _
_ _ [D] _ _ To improve the texture of the sound, _ I will [Gb] dial down the pulse width [E] index to around
[Eb] _ [D] minus 40 _ _ _ _ _ and _ _ _ _ _ _ _
_ _ _ _ [C] _ _ _ _
_ _ _ _ [Ab] also [F] change the _ Vsync depth _ and [B] the density a little bit, but [D] not too much.
_ _ _ [C] _ _ _
_ _ [Fm] _ _ _ _ _ _
_ _ _ _ _ _ [C] _ _
_ _ _ [Gb] Also, I'll [F] dial up the velocity _ _ [E] responsiveness a little bit [Cm] so that we can [C] play loud notes
or soft notes. _ _ _ _
_ [Fm] _ _ _ _ _ _ _
_ _ _ _ [C] _ _ _ _
_ _ _ _ _ _ _ _
[Em] _ _ To further improve this [F] sound, I'll apply some chorus to it, [Eb] but _ again, not too much. _ _ _ _ _ _ _
_ I'll [Gb] also apply [Eb] an equalizer to my sound, _ [Fm] taking [E] out some of the [E] low frequencies _
_ [F] and
emphasizing the [Eb] middle frequencies a little [Ebm] bit. _ _ _
_ [Bbm] _ _ _ _ _ _ [C] _
_ _ _ _ [Ebm] _ _ _ _
[Fm] _ _ _ _ _ _ _ _
_ _ [D] We're almost there. _
[Bb] In the last step, [G] _ create an LFO or low _ frequency [E] operator _ and apply it to oscillator 2.
[A] _ _ _ _
_ [G] I'll set it up as a [Gb] sine wave, which changes the tune of the oscillator 2 _ _ very slightly
_ _ so that the overall sound is more pleasing to the human ear. _ _ _
_ _ We'll set up the [D] LFO in slot 2 of the Circuits mod matrix down here. _ _
_ [F] _ In slot 1 of the mod matrix, [Gb] _ _ I'll link the key velocity [D] to the filter resonance, [G] so when
I hit the keys a little bit harder, the sound [E] will become a little bit brighter. _ _ _ _ _
_ _ _ If you want to, you can also assign your mod [D] matrix slots to the Circuits micro controls,
_ so you can [C] change the sound [Em] while performing. _ _
To give your [G] sound some final polish, _ _ _ add some delay and reverb. _ _ _ _ _
[F] Add [Eb] a lot of [G] delay and a lot of reverb.
You can never have [E] enough of that on a [F] string sound. _
In this example, I used the Strymon Big Sky effects pedal, [Eb] which [Em] is really [Eb] great [F] and makes
the sound _ _ absolutely [Eb] _ outstanding.
[Fm] _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ [C] _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
[C] _ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ [B] _ _ Oh hi, _ you're still here and you didn't fall asleep.
[E] That's great.
_ _ _ _ I'd really appreciate it if [F] you give this video a [Ab] thumbs up and _ _ _ maybe [E] _ subscribe if you
would [F] like to see more of these videos [Gb] in the future. _ _
Thanks for watching and [F] see you next time. _ _ _ _ _ _
_ [N] _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
[C] _ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ [D] _ _ _ _ _
[E] _ _ _ _ _ _ _ _
_ _ _ _ [C] _ _ _ _
_ _ _ [D] _ _ _ _ _
[E] _ _ _ _ _ _ _ _
_ _ _ [C] _ _ _ _ _
_ _ _ [D] _ _ _ _ [E] _
_ _ _ _ _ _ _ _
_ _ _ _ [C] _ _ _ _
_ _ _ [D] _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ [E] _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ Hello, _ [Db] _ recently [Eb] I did [E] a google search on how to [G] create a string [Db] sound on a synthesizer.
[Eb] _ _
[G] And surprisingly _ [Ab] not that [G] many videos or _ [E] tutorials showing the process [C] in detail showed up.
_ _ So _ this was an opportunity to create this video.
_ _ _ [Gbm] _ _ [D] Creating a string sound on a _ synthesizer is a very [Db] basic task, [Gbm] _ [Eb] comparable to [Em] writing a
program which [Gb] displays [D] Hello World on your screen. _ _
_ _ For this tutorial [E]
I am going to use [Gb] the Novation [D] circuit because it's my [Db] favorite instrument
at the [F] moment, _ but you can easily [E] _ recreate the [D] following steps on any _ synthesizer [Db] like
this, _ or this, _ _ _ or even this. _ _ _
_ _ _ Before we begin, _
[F] let's have a [Eb] look at what we're trying to [Db]
recreate [C] here.
This is an _ oscilloscope graph _ of a real orchestra string section [G] playing one note.
If [Eb] you pause this display at the [G] right time, you can [E] see that this is a [D] sawtooth wave.
_ And [Ebm] with this _ information [D] we can head [E] right into the _ synthesizer's editor. _
_ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _
_ _ _ _ So [F] this is the [Eb] editor for Novation Circuit _ [D] and as you can see _ _ [Db] we're [G] in synth 2 [E] here [Eb] and
_ I've _ initialized [Dm] this patch by clicking [B] on this button.
_ _ [Gb] _ And [Ab] down [E] here [Eb] you can [Gb] see you've got [Eb] two _ [F] oscillators on this machine [E] _ _ [Eb] and oscillator 1 is a sawtooth
wave as can be [F] seen here. _ _ _
[E] And _ _ _ it's [Db] set to full volume.
[G] So all we can hear [E] now is [Db] the sawtooth wave.
_ _ _ [C] _ _ _ _ _
[Db] _ _ Well [Eb] it sounds a [F] bit crappy, but we'll do something about that now.
_ Most _ _ synthesizers [Eb] will divide a sound into three distinct phases. _ _ _
The attack phase, the sustain phase, and the [C] release phase. _
[F] _ These phases _ [E] determine the volume of the sound and how it should be played out while you _ _
press the key, hold the key, and release the key respectively.
_ [F] _
_ _ _ At the moment our sawtooth wave will start at 100% [Eb] volume once you hit the key _ _ and it
[F] will immediately drop [Ebm] off to zero _ _ once [Gb] you release the key. _
_ _ [G] As we're going for a [Dm] string sound here, [Gb] _ _ _ [Eb] let's change that a little.
[F] We're going for [D] a soft attack [E] and a soft [Db] release.
Okay, _ at [Gb] first let's [Em] dial up the value for [C] the attack. _ _
_ [E] _ _ _ [G] _ _ _ _
_ _ _ _ _ _ _ [C] _
_ _ [D] _ _ [E] _ _ [Gb] And then _ _ [E] _ _ let's dial up [G] the release value to [Eb] something like [Am] _ 80 or 83 here.
[D] _ _ _ [E] _ _
_ _ And we don't need [G] to change the sustain.
_ [E] It's already _ _ _ 127 [D] _
out of _ 127.
[C] _ _ _ _
_ _ [Fm] _ _ [Dm] _ _ _ _
[E] _ _ _ _ _ _ _ [Eb] _
This already _ sounds a bit better than [E] before, but it still doesn't sound [C] like a string at [D] all. _
[E] So next step, [Gb] bring up _ oscillator [F] 2 _ and also set it to [Eb] sawtooth [D]
wave.
_ _ _ [E] _ _ _ _
Then, _ transpose this by 12 _ semitones _ [F] and some [Em] cents. _ _ _ _ _
[F] This will make a patch sound a [E] little bit [D] richer or [C] deeper. _
_ _ [D] _ _ To improve the texture of the sound, _ I will [Gb] dial down the pulse width [E] index to around
[Eb] _ [D] minus 40 _ _ _ _ _ and _ _ _ _ _ _ _
_ _ _ _ [C] _ _ _ _
_ _ _ _ [Ab] also [F] change the _ Vsync depth _ and [B] the density a little bit, but [D] not too much.
_ _ _ [C] _ _ _
_ _ [Fm] _ _ _ _ _ _
_ _ _ _ _ _ [C] _ _
_ _ _ [Gb] Also, I'll [F] dial up the velocity _ _ [E] responsiveness a little bit [Cm] so that we can [C] play loud notes
or soft notes. _ _ _ _
_ [Fm] _ _ _ _ _ _ _
_ _ _ _ [C] _ _ _ _
_ _ _ _ _ _ _ _
[Em] _ _ To further improve this [F] sound, I'll apply some chorus to it, [Eb] but _ again, not too much. _ _ _ _ _ _ _
_ I'll [Gb] also apply [Eb] an equalizer to my sound, _ [Fm] taking [E] out some of the [E] low frequencies _
_ [F] and
emphasizing the [Eb] middle frequencies a little [Ebm] bit. _ _ _
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_ _ [D] We're almost there. _
[Bb] In the last step, [G] _ create an LFO or low _ frequency [E] operator _ and apply it to oscillator 2.
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_ [G] I'll set it up as a [Gb] sine wave, which changes the tune of the oscillator 2 _ _ very slightly
_ _ so that the overall sound is more pleasing to the human ear. _ _ _
_ _ We'll set up the [D] LFO in slot 2 of the Circuits mod matrix down here. _ _
_ [F] _ In slot 1 of the mod matrix, [Gb] _ _ I'll link the key velocity [D] to the filter resonance, [G] so when
I hit the keys a little bit harder, the sound [E] will become a little bit brighter. _ _ _ _ _
_ _ _ If you want to, you can also assign your mod [D] matrix slots to the Circuits micro controls,
_ so you can [C] change the sound [Em] while performing. _ _
To give your [G] sound some final polish, _ _ _ add some delay and reverb. _ _ _ _ _
[F] Add [Eb] a lot of [G] delay and a lot of reverb.
You can never have [E] enough of that on a [F] string sound. _
In this example, I used the Strymon Big Sky effects pedal, [Eb] which [Em] is really [Eb] great [F] and makes
the sound _ _ absolutely [Eb] _ outstanding.
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_ _ _ _ [B] _ _ Oh hi, _ you're still here and you didn't fall asleep.
[E] That's great.
_ _ _ _ I'd really appreciate it if [F] you give this video a [Ab] thumbs up and _ _ _ maybe [E] _ subscribe if you
would [F] like to see more of these videos [Gb] in the future. _ _
Thanks for watching and [F] see you next time. _ _ _ _ _ _
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