Chords for Tyler Bryant & The Shakedown - Heartland (Lyric Video)
Tempo:
155.8 bpm
Chords used:
C#
B
E
F#
C#m
Tuning:Standard Tuning (EADGBE)Capo:+0fret

Start Jamming...
[B]
[C#] [E] [C#] [B]
[C#] [E] [C#] [B]
[C#] [E] [C#] [B]
[C#] All hail to the rich [B]
man, [C#] he [E] gets breadcrumbs, cold [B]
hair.
[C#] Stack em up and watch the [B] clock go, [F#] if it happens to one then it [D#] happens to all.
[C#] That's up, slow feet in the [B] hard land, [C#] going down in the [B]
quicksand.
[C#] Stack em up and watch the [B] clock go, [F#] if it happens to one then it happens [G] to all.
[C#] When will [E] we turn [B] around [F#]
[C#] and step off [E] this shaky [B] ground?
[F#]
[C#] No water's [E] gonna rise, [F#] and wash away what's left of [C#] us.
When will [E] we turn [F#] around?
In the eye of a hurricane, the star-studded face of a flame.
No cover from the crossfire, and no light on the dark [E]
side.
[C#] [E] [C#] All hail to the [B] rich man, he [C#] gets breadcrumbs, [B] cold hair.
[C#] [E] Stack em [C#] up and watch the [B] clock go, [F#] if it happens to one [B] then it happens [C#m] to all.
That's up, slow feet in the hard [B]
land, [C#] going down in the [B]
quicksand.
[C#] [E] Stack em [C#] up and [B] watch the clock go, [F#] if it happens to one then it happens [D] to all.
[C#] [D#m]
If [A] it happens to one [F#] then it happens to all.
[C#] [B]
If [A] it happens to one [E] then it happens to all.
[F#]
When will [E]
[C#]
[C#m] [B]
[F#]
we [E]
[C#m] turn around?
[C#] When will we turn around?
No water's gonna [E]
rise, [F#] and wash away what's left of us.
[C#] When will [E] we turn [F#] [C#] around?
[E] All [C#] hail to the [B] rich man, he [C#] gets [E] breadcrumbs, [B] cold hair.
[C#] [E] Stack em [C#] up and watch [B] the clock go, [F#] if it happens to one then it happens to [C#]
all.
That's up, [E] slow [C#m] feet in the [B] hard land, [C#] [E] going [C#] down in the [B] quicksand.
[C#] [E] Stack em [C#] up and watch the [B] clock go, [F#] if it happens to one then it [G] happens to
[C#] [E] [C#] [B]
[C#] [E] [C#] [B]
[C#] [E] [C#] [B]
[C#] All hail to the rich [B]
man, [C#] he [E] gets breadcrumbs, cold [B]
hair.
[C#] Stack em up and watch the [B] clock go, [F#] if it happens to one then it [D#] happens to all.
[C#] That's up, slow feet in the [B] hard land, [C#] going down in the [B]
quicksand.
[C#] Stack em up and watch the [B] clock go, [F#] if it happens to one then it happens [G] to all.
[C#] When will [E] we turn [B] around [F#]
[C#] and step off [E] this shaky [B] ground?
[F#]
[C#] No water's [E] gonna rise, [F#] and wash away what's left of [C#] us.
When will [E] we turn [F#] around?
In the eye of a hurricane, the star-studded face of a flame.
No cover from the crossfire, and no light on the dark [E]
side.
[C#] [E] [C#] All hail to the [B] rich man, he [C#] gets breadcrumbs, [B] cold hair.
[C#] [E] Stack em [C#] up and watch the [B] clock go, [F#] if it happens to one [B] then it happens [C#m] to all.
That's up, slow feet in the hard [B]
land, [C#] going down in the [B]
quicksand.
[C#] [E] Stack em [C#] up and [B] watch the clock go, [F#] if it happens to one then it happens [D] to all.
[C#] [D#m]
If [A] it happens to one [F#] then it happens to all.
[C#] [B]
If [A] it happens to one [E] then it happens to all.
[F#]
When will [E]
[C#]
[C#m] [B]
[F#]
we [E]
[C#m] turn around?
[C#] When will we turn around?
No water's gonna [E]
rise, [F#] and wash away what's left of us.
[C#] When will [E] we turn [F#] [C#] around?
[E] All [C#] hail to the [B] rich man, he [C#] gets [E] breadcrumbs, [B] cold hair.
[C#] [E] Stack em [C#] up and watch [B] the clock go, [F#] if it happens to one then it happens to [C#]
all.
That's up, [E] slow [C#m] feet in the [B] hard land, [C#] [E] going [C#] down in the [B] quicksand.
[C#] [E] Stack em [C#] up and watch the [B] clock go, [F#] if it happens to one then it [G] happens to
Key:
C#
B
E
F#
C#m
C#
B
E
_ _ _ _ _ _ [B] _ _
_ [C#] _ [E] _ _ [C#] _ _ [B] _ _
_ [C#] _ [E] _ _ [C#] _ _ _ [B] _
_ [C#] _ [E] _ _ [C#] _ _ _ [B] _
_ [C#] _ All hail to the rich [B]
man, [C#] he [E] gets _ breadcrumbs, cold [B]
hair.
[C#] _ Stack em up and watch the [B] clock go, [F#] if it happens to one then it [D#] happens to all.
[C#] That's up, slow feet in the [B] hard land, [C#] _ going down in the _ [B]
quicksand.
[C#] _ Stack em up and watch the [B] clock go, [F#] if it happens to one then it happens [G] to all.
[C#] When will [E] we turn _ [B] _ around _ _ [F#] _ _
[C#] and step off [E] this shaky _ _ _ [B] ground?
_ [F#] _ _
[C#] No water's [E] gonna _ rise, [F#] and wash away what's left of [C#] us.
When will [E] we turn _ [F#] _ _ around? _ _ _
_ _ In the eye of a _ hurricane, the star-studded face of a flame.
_ No cover from the _ crossfire, and no light on the dark [E]
side.
[C#] _ [E] _ [C#] All hail to the [B] rich man, he [C#] gets _ _ breadcrumbs, [B] cold hair.
[C#] _ [E] Stack em [C#] up and watch the [B] clock go, [F#] if it happens to one [B] then it happens [C#m] to all.
That's up, slow feet in the hard [B]
land, [C#] _ going down in the _ [B]
quicksand.
[C#] _ [E] Stack em [C#] up and [B] watch the clock go, [F#] if it happens to one then it happens [D] to all.
[C#] _ _ _ _ _ [D#m] _
If [A] it happens to one [F#] then it happens to all.
[C#] _ _ _ _ _ _ [B]
If [A] it happens to one [E] then it happens to all.
[F#] _ _ _ _ _ _ _
When will _ _ _ _ [E] _
_ _ _ _ [C#] _ _ _ _
_ [C#m] _ _ _ _ _ [B] _ _
_ [F#] _ _ _ _ _ _ _
_ _ _ _ we _ [E] _
_ [C#m] _ _ _ _ _ turn _ around? _ _ _ _ _
_ [C#] When will we turn _ _ around? _ _ _ _
No water's gonna [E] _ _
rise, [F#] and wash away what's left of us.
[C#] When will [E] we turn _ [F#] _ [C#] around? _ _ _ _
_ _ [E] All [C#] hail to the [B] rich man, he [C#] gets [E] _ breadcrumbs, [B] cold hair.
[C#] _ [E] Stack em [C#] up and watch [B] the clock go, [F#] if it happens to one then it happens to [C#]
all.
That's up, [E] slow [C#m] feet in the [B] hard land, _ [C#] _ [E] going [C#] down in the [B] quicksand.
[C#] _ [E] Stack em [C#] up and watch the [B] clock go, [F#] if it happens to one then it [G] happens to
_ [C#] _ [E] _ _ [C#] _ _ [B] _ _
_ [C#] _ [E] _ _ [C#] _ _ _ [B] _
_ [C#] _ [E] _ _ [C#] _ _ _ [B] _
_ [C#] _ All hail to the rich [B]
man, [C#] he [E] gets _ breadcrumbs, cold [B]
hair.
[C#] _ Stack em up and watch the [B] clock go, [F#] if it happens to one then it [D#] happens to all.
[C#] That's up, slow feet in the [B] hard land, [C#] _ going down in the _ [B]
quicksand.
[C#] _ Stack em up and watch the [B] clock go, [F#] if it happens to one then it happens [G] to all.
[C#] When will [E] we turn _ [B] _ around _ _ [F#] _ _
[C#] and step off [E] this shaky _ _ _ [B] ground?
_ [F#] _ _
[C#] No water's [E] gonna _ rise, [F#] and wash away what's left of [C#] us.
When will [E] we turn _ [F#] _ _ around? _ _ _
_ _ In the eye of a _ hurricane, the star-studded face of a flame.
_ No cover from the _ crossfire, and no light on the dark [E]
side.
[C#] _ [E] _ [C#] All hail to the [B] rich man, he [C#] gets _ _ breadcrumbs, [B] cold hair.
[C#] _ [E] Stack em [C#] up and watch the [B] clock go, [F#] if it happens to one [B] then it happens [C#m] to all.
That's up, slow feet in the hard [B]
land, [C#] _ going down in the _ [B]
quicksand.
[C#] _ [E] Stack em [C#] up and [B] watch the clock go, [F#] if it happens to one then it happens [D] to all.
[C#] _ _ _ _ _ [D#m] _
If [A] it happens to one [F#] then it happens to all.
[C#] _ _ _ _ _ _ [B]
If [A] it happens to one [E] then it happens to all.
[F#] _ _ _ _ _ _ _
When will _ _ _ _ [E] _
_ _ _ _ [C#] _ _ _ _
_ [C#m] _ _ _ _ _ [B] _ _
_ [F#] _ _ _ _ _ _ _
_ _ _ _ we _ [E] _
_ [C#m] _ _ _ _ _ turn _ around? _ _ _ _ _
_ [C#] When will we turn _ _ around? _ _ _ _
No water's gonna [E] _ _
rise, [F#] and wash away what's left of us.
[C#] When will [E] we turn _ [F#] _ [C#] around? _ _ _ _
_ _ [E] All [C#] hail to the [B] rich man, he [C#] gets [E] _ breadcrumbs, [B] cold hair.
[C#] _ [E] Stack em [C#] up and watch [B] the clock go, [F#] if it happens to one then it happens to [C#]
all.
That's up, [E] slow [C#m] feet in the [B] hard land, _ [C#] _ [E] going [C#] down in the [B] quicksand.
[C#] _ [E] Stack em [C#] up and watch the [B] clock go, [F#] if it happens to one then it [G] happens to